In this 3ds Max tutorial we will create a simple t-shirt for a character model. We have supplied a “human_figure.obj” file for you to import your model. So all this tutorial is going to focus on is creating a garment (t-shirt) and using modifiers to make it easy to wrap the shirt around the human model.
If you are working with 3D character models, you want to put clothes on them. To model this all by yourself would be very difficult. But you don’t have to… the 3ds Max Garment Maker modifier comes to the rescue. On top of this you put a cloth modifier and start the cloth simulation.