3ds Max Tutorials for Beginners

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Modeling a WW2 German Flying Wing in 3ds Max

Welcome to our 3ds Max beginner tutorials. Here you will learn 3D modeling, texturing, animation, UVW unwrapping, Vray and Mental Ray rendering.

Autodesk 3ds Max (Formerly named 3D Studio Max), is a 3D modeling computer graphics and animation software. Good for creating 3D models and applying textures and materials. It is used by game developers, TV and movie animation. 3ds Max is also good for rendering still 3D images.

Download 3ds Max trial here.

Below is our FREE tutorial list for 3ds Max. You will learn modeling, unwrapping, textures, animation, and more … check them out!

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3ds Max Tutorials:

  • Preparing Background Images for Modeling in 3ds Max Preparing Background Images for Modeling in 3ds Max This tutorial is for 3ds Max as well as any 3D modeling program. You will learn how to set up one, two, or three  background images for your Modeling Projects. There is a lot of material to download from the internet… just Google it. It is easier to model from a background image, whether ...
  • Texture Map (Diffuse, Normal, Specular) the German WII HO 229 Flying Wing in 3ds Max Texture Map (Diffuse, Normal, Specular) the German WII HO 229 Flying Wing in 3ds MaxPart 1 … Part 2 In Part 2 of this 3ds Max tutorial, we will Texture Map the German WII HO 229 flying wing model, and use the Unwrap UVW modifier to lay out the surface areas of the model. Then render the layout to a PNG template to use in ...
  • Poly Model a Flying Wing airplane with jet engines Part 1 Poly Model a Flying Wing airplane with jet engines Part 1Part 1 … Part 2 … Poly Model a Flying Wing Jet in 3ds Max In this 3ds Max tutorial we will Poly Model a flying wing jet airplane using the Edge – Shift – Drag technique in Editable Poly mode. We start with a small mesh and select an outer edge ...
  • Skull Head modeling tutorial using Spline Cage in 3ds Max Skull Head modeling tutorial using Spline Cage in 3ds Max Modeling the human head / skull in 3ds Max is not that hard to do. This tutorial will teach you the basics of Spline Cage modeling of a human skull using background pictures in 3ds Max. The process is the same for modeling a head. Draw a Spline using the Line ...
  • Box Modeling a Gun in 3ds Max Box Modeling a Gun in 3ds Max  It’s easy to Box Model a 3D gun in 3ds Max. Modeling the gun consists of boxes and cylinders and shaping them to match a background image. Once the model is shaped, we have to lay out the surface areas of the 3D model. This is done with the 3ds Max ...
  • Specular Map in Photoshop for 3ds Max Models Specular Map in Photoshop for 3ds Max Models Links to other parts of this tutorial series: 50 Cal Main | Box Model Gun | UVW Unwrap | Normal Map | Diffuse Map | Specular Map | Opacity Map Part 6.1 – Specular Map in Photoshop The basics of a Specular map is to add more realistic light reflection to your model. In ...
  • Build an Opacity Map in Photoshop for your 3ds Max Models Build an Opacity Map in Photoshop for your 3ds Max Models Links to other parts of this tutorial series: 50 Cal Main | Box Model Gun | UVW Unwrap | Normal Map | Diffuse Map | Specular Map | Opacity Map The basics of a Opacity map is to add transparency to parts of your model. In a Opacity map there is just black, ...
  • Build a Normal Map for a 50 Cal Gun in 3ds Max Build a Normal Map for a 50 Cal Gun in 3ds Max Links to other parts of this tutorial series: 50 Cal Main | Box Model Gun | UVW Unwrap | Normal Map | Diffuse Map | Specular Map | Opacity Map Part 3 – Build a Normal Map The purpose of a Normal Map, is to add extra 3D detail to a model ...
  • Build a Diffuse (Color) Map in Photoshop for a Gun in 3ds Max Build a Diffuse (Color) Map in Photoshop for a Gun in 3ds Max Links to other parts of this tutorial series: 50 Cal Main | Box Model Gun | UVW Unwrap | Normal Map | Diffuse Map | Specular Map | Opacity Map The basics of a Diffuse map is to add a color texture that fits over the Normal Map. This Diffuse map is created ...
  • UVW Unwrap the gun in 3ds Max UVW Unwrap the gun in 3ds Max Links to other parts of this tutorial series: 50 Cal Main | Box Model | UVW Unwrap | Normal Map | Diffuse Map | Specular Map | Opacity Map   The purpose of unwrapping, is to lay out the surface areas of the model, and then export it as a bitmap. It will become ...
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